The core plot hasn’t changed between the big and small screen: Westworld is a theme park for adults populated by state of the art androids. For a large fee, customers visit this perfect recreation of classic Western lifestyle and live out their wildest fantasies in the wild, wild West. With no rules of the real world to stop them, visitors can have sex with or kill whomever they please without any ramifications.
The android “hosts” are trapped in a Groundhog Day like experience: They follow their narrative loop. They die. They are repaired and have their memory wiped behind the scenes. Then they are redeployed to follow the same but subtly different loop. Each one designed to serve the desires of the guests.
30 years after the park opened, and after countless updates to the hosts, it is almost impossible to distinguish between the visitor and the attraction. But when a few of the hosts begin to act strangely, is it simply one update too many or is someone pulling the strings from the shadows?